NT support tool (V053-E1-1) (986753), страница 33
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(Thumbwheel switch cannot be used with NT11S.)Numeralmemory table1234(1) Touch the “+” or “–” key at each digit of thumbwheel switches to set numericdata.(2) The numeric data set using the thumbwheel switch is written to a numeralmemory table.NoteIf thumbwheel switches are used to input numeric data, the input data is directlywritten to a numeral memory table without being set in a data input field.Operation procedureSelection using the menu bar:[Objects] → [Data Input] →[Thumbwheel Switch]Selection using the drawing toolbar:TerminologyFrame: ForegroundCharacter Colour: ForegroundFrame: BackgroundCharacter Colour: BackgroundEnd plateSign digitIntegerDecimalInput digits of maximum limitProperty setting[General]Position:Indicates the display position of the thumbwheel switch.(The attribute point is at the upper left corner of the thumbwheelswitch.)Size:Specify the size of the thumbwheel switch.Small, Medium, Large205Data InputSection 6-4Attribute:Specify the display attribute (attributes displayed depend on the PTmodel.)Standard, Inverse, Flash, Inverse FlashEnd Plate:Specify whether or not end plates are displayed at the ends of thethumbwheel switch.Thumbwheel ColourFrame:Specify the color of thumbwheel switch frame.(Can only be set for PTs with color display.)White, black, blue, red, magenta, green, cyan, yellowForeground:Specify the foreground color of the thumbwheel switch.(Can only be set for PTs with color display.)White, black, blue, red, magenta, green, cyan, yellowBackground:Specify the background color of the thumbwheel switch.(Can only be set for PTs with color display.)White, black, blue, red, magenta, green, cyan, yellowCharacter ColourForeground:Specify the foreground color of the numeric value displayed inthe thumbwheel switch.(Can only be set for PTs with color display.)White, black, blue, red, magenta, green, cyan, yellowBackground:Specify the background color of the numeric value displayed inthe thumbwheel switch.(Can only be set for PTs with color display.)White, black, blue, red, magenta, green, cyan, yellow[Settings]Table Entry: Specify the table number of the numeral memory table where inputdata is stored.Display TypeDecimal:Specify this item to display the input numeric value in decimal.Hexadecimal:Specify this item to display the input numeric value inhexadecimal.Format206Integer:Specify the number of digits of the integer part of the input data.Decimal:Specify the number of digits of the decimal fraction part of theinput data.Data InputSection 6-4LimitMaximum:Specify the upper limit of the input data.*1Minimum:Specify the lower limit of the input data.*1Display Sign: Specify if a sign is displayed for a negative value.*1: An input method for a negative value in decimal differs between the followingtypes of PT.S With NT20S, NT30, NT30C, NT600S, NT620S, NT620C, and NT625C:Put “F” which indicates a negative value at the most significant digit.(eg.
F0000008)S With NT31, NT31C, NT631, and NT631C:Put “−” (negative sign) at the most significant digit.(eg. −8)GuidanceEach time a numeral input or thumbwheel object is newly created, a numeral tablenumber (where input data is stored) is automatically set as 0→1→2... incrementally (Table number after the last set one will be the next default number). A numeraltable number can be changed by displaying the property setting dialog box.
(It isalso possible to change it later.)S The size of a thumbwheel switch can be selected from the following three sizes.SmallMediumLargeS End plates can be displayed at both ends of a thumbwheel switch.With end platesWithout end plateS With a thumbwheel switch, the data input method can be selected as decimal orhexadecimal.Decimal selection:Numbers in the range of 0 to 9 can be set at each digit.Hexadecimal selection:Numbers in the range of 0 to 9 and A to F can be set ateach digit.S For [Decimal] property, specify the position of a decimal point in the numeral tobe displayed.
Numeric data is written to a numeral memory table without a decimal point and input data is stored as an integer.Numeral “2341” is written toa numeral memory table.207Data InputSection 6-4S In the sign digit, “ ” or “–” is displayed. To set a positive value, specify a blank (“ ”).For a negative value, specify “–”.CAUTIONWhen the numeral values entered are confirmed, upper/lower limitsare checked. Otherwise the system may operate unpredictably.Note1. If you use a thumbwheel switch to input numeric data, the set data is written toa numeral memory table at each pressing of the “+” or “–” key.This means that the values during data setting are also written to the memorytable.2.
With a thumbwheel type numeric setting input field, if n...n t m...m [upper limit: 1n...n, lower limit: 0m...m (“n” and “m” are arbitrary values at each digit)],carry over and shift to the lower digit are not possible at the highest digit position.Example:When “1200” is set for “Maximum” and “201” for “Minimum”, if the initial value is a3-digit value, the setting value can be changed only in the range of 201 to 999, andif the initial value is a 4-digit value, the setting value can be changed only in therange of 1000 to 1200.This is because the limit check function detects an error if the most significant digitvalue is changed from “0” to “1” or from “1” to “0”.To avoid this problem, set the maximum and minimum limits so that “n...n y m...m”or provide a touch switch separately to write a value at carry over or shift to thelower digit.3. With NT31, NT31C, NT631, NT631C, when hexadecimal value is input, it isregarded as signed binary data and upper/lower limit check is performed.Therefore, if the top bit is “1”, it is regarded as negative value and input will beprohibited when the minimum limit was set as “0”.
In this case, set those valuesuch as “$80000000” (–2147483648) for minimum limit setting to prevent itfrom being checked.208Lamps6-5Section 6-5LampsThe status of a lamp changes according to the status of a PC (PLC) bit.Two types of lamp element are provided – standard lamps which change their display status (ON/flash/inverse flash) and image/library lamps which show differentimage/library data in the lamp ON and OFF states.Image/library lamps cannot be used with NT11S, NT20S and NT600S.6-5-1Standard LampsA lamp (OFF/ON/flash) is displayed in accordance with the status of a PC (PLC)bit.Bit statusPC (PLC)(1) The status of a lamp is changed according to the allocated PC (PLC) bit.Operation procedureSelection using the menu bar:[Objects] → [Lamp] → [Standard]Selection using the drawing toolbar:TerminologyLabelFrameON color/OFF colorProperty setting[General]Position:Indicates the display position of a standard lamp.(The reference point is at the upper left corner of the standard lamp)Size:Indicates the size of a standard lamp.Label:Specify whether or not a label is appended to a standard lamp.Frame:Specify whether or not a frame is displayed for a standard lamp.Shape:Displays shapes of a standard lamp.(Selectable shapes vary according to the PT model)Rectangle, Circle, Polygon, Sector209LampsSection 6-5ColourFrame:Specify the color of a lamp frame if [Frame] is selected.(Can only be set for PTs with color display.)White, black, blue, red, magenta, green, cyan, yellowON:Specify the display color of a standard lamp when the PC (PLC)bit is ON.(Can only be set for PTs with color display.)White, black, blue, red, magenta, green, cyan, yellowOFF:Specify the display color of a standard lamp when the PC (PLC)bit is OFF.(Can only be set for PTs with color display.)Transparent, white, black, blue, red, magenta, green, cyan,yellow:Displays the dialog box used to edit a label.
This button is validonly when [Label] is selected.: Copies the I/O comment set to the lamp bit as a label.[Light Functions]AddressPC (PLC) Bit Address: Specify the bit at the PC (PLC) which drives a standardlamp ON/OFF.I/O Comment:Specify the comment of the PC (PLC) bit which drives astandard lamp ON/OFF.Lamp AttributeON Type:Specify the status of a standard lamp which is ON.Light, Flash::Displays the dialog box used to specify the bit number.Displays an I/O comment table.Reference: To check lamp ON status on the editing screen, select [Simulate ON/OFF] from[View] menu.Additionaly, to view flashing display of lamp attribute, select [Simulate Flash] from[View] menu.
For details, refer to 5–1–3.GuidanceS The following kinds of standard lamps are provided.RectangleCirclePolygonSectorS The shape of a lamp can be modified when you select polygon or sector.Use the element edit function to modify the lamp shape. (For details, refer toP123)210LampsSection 6-5(1) Click on a line of a polygon or a sector while pressing the Shift key and Ctrl key.(2) Drag a green J mark to modify the graphic.(3) To add a green J mark (addition of a vertex), position the mouse cursor on theline in a graphic and execute the vertex addition operation (right click themouse → [Add Node]).To delete a green J mark (deletion of a node), position the mouse cursor onthe green J mark to be deleted and execute the vertex deletion operation(right click the mouse → [Remove Node]).(4) Drag the added green J mark to modify the shape of the graphic.Example: Modification of the shape of polygonS A standard lamp element can display a label (lamp name).To display a label, set a check mark in the check box of the [Label] attribute andclick on.