DIPLOM (Сравнительный анализ нейросетевых реализаций алгоритмов распознавания образов), страница 3
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Документ из архива "Сравнительный анализ нейросетевых реализаций алгоритмов распознавания образов", который расположен в категории "". Всё это находится в предмете "кибернетика" из , которые можно найти в файловом архиве . Не смотря на прямую связь этого архива с , его также можно найти и в других разделах. Архив можно найти в разделе "рефераты, доклады и презентации", в предмете "кибернетика" в общих файлах.
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Рис. 3.
Рис. 4.
Рис. 5.
Рис. 6.
Рис. 7.
Приложение 2.
Программа, моделирующая однослойную сеть.
unit UPerc;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
Percept_Field, StdCtrls, Buttons, ExtCtrls;
const InputLayerUnits=35;
OutputLayerUnits=2;
eta=0.05;
epsilon=0.000001;
numberpatterns=36;
type
TFrmPerceptron = class(TForm)
Percept_FieldPerc: TPercept_Field;
GroupBoxTrain: TGroupBox;
GroupBoxInit: TGroupBox;
ComboBoxABC: TComboBox;
ComboBoxDigits: TComboBox;
BtnNext: TButton;
BitBtnClose: TBitBtn;
EditNumPat: TEdit;
LabelNumPat: TLabel;
GroupBoxRec: TGroupBox;
LabelInput: TLabel;
BtnOutput: TButton;
LabelOdd: TLabel;
RadioGroupTarget: TRadioGroup;
RadioButtonOdd: TRadioButton;
RadioButtonEven: TRadioButton;
LabelOr: TLabel;
LabelEven: TLabel;
procedure ComboBoxABCChange(Sender: TObject);
procedure ComboBoxDigitsChange(Sender: TObject);
procedure Percept_FieldPercMouseDown(Sender: TObject;
Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
procedure BitBtnCloseClick(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure BtnNextClick(Sender: TObject);
procedure BtnOutputClick(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
FrmPerceptron: TFrmPerceptron;
var
w:array[1..OutputLayerUnits,1..InputLayerUnits] of real;
indexBtnNextClick:byte;
activation:array[1..OutputLayerUnits] of real;
OutputLayerOutput:array[1..OutputLayerUnits] of shortint;
target:array[1..numberpatterns,1..OutputLayerUnits] of shortint;
v:array[1..numberpatterns,1..InputLayerUnits] of shortint;
implementation
{$R *.DFM}
procedure TFrmPerceptron.Percept_FieldPercMouseDown(Sender: TObject;
Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
var m,k:BYTE;
correctRect:shortint;
L,T,H,V:INTEGER;
begin
L:=0;
T:=0;
H:=Percept_FieldPerc.UnitHorizontal;
V:=Percept_FieldPerc.UnitVertical;
for m :=1 to Percept_FieldPerc.UnitRectVert do
begin
for k :=1 to Percept_FieldPerc.UnitRectHorz do
begin
if (XL) and (YT) then
begin
correctRect:=k+Percept_FieldPerc.UnitRectHorz*(m-1);
if (Button=mbLeft) and
(Percept_FieldPerc.Brushes[correctRect]=Percept_FieldPerc.BackGroundBrush) then
begin
Percept_FieldPerc.Brushes[correctRect]:=Percept_FieldPerc.RectBrush;
end
else
if (Button=mbRight) and
(Percept_FieldPerc.Brushes[correctRect]=Percept_FieldPerc.RectBrush)then
begin
Percept_FieldPerc.Brushes[correctRect]:=Percept_FieldPerc.BackGroundBrush;
end;
end;
inc(L,Percept_FieldPerc.UnitHorizontal);
inc(H,Percept_FieldPerc.UnitHorizontal);
end;
inc(T,Percept_FieldPerc.UnitVertical);
inc(V,Percept_FieldPerc.UnitVertical);
L:=0;
H:=Percept_FieldPerc.UnitHorizontal;
end;
end;
procedure TFrmPerceptron.BitBtnCloseClick(Sender: TObject);
begin
Close;
end;
procedure TFrmPerceptron.FormCreate(Sender: TObject);
var i,j:byte;
rand:real;
begin
//numberpatterns:=2;//10;
EditNumPat.Text:=inttostr(numberpatterns);
BtnNext.Font.Color:=clRed;
indexBtnNextClick:=0;
LabelInput.Visible:=False;
// *********************************************
Randomize;// случайные веса (-0.5,0.5)
for i := 1 to OutputLayerUnits do
begin
for j := 1 to InputLayerUnits do
begin
rand:=Random-0.5;
w[i,j]:=rand;
end;
end;
end;
procedure TFrmPerceptron.BtnNextClick(Sender: TObject);
var i,j,m:byte;
sum:real;
neterror,err:real;
error:array[1..OutputLayerUnits] of real;
stop:boolean;
krandom:integer;
begin
indexBtnNextClick:=indexBtnNextClick+1;
for m:=1 to InputLayerUnits do begin
if (Percept_FieldPerc.Brushes[m]=Percept_FieldPerc.RectBrush) then
begin
v[indexBtnNextClick,m]:=1;
end
else
if (Percept_FieldPerc.Brushes[m]=Percept_FieldPerc.BackGroundBrush) then
begin
v[indexBtnNextClick,m]:=-1;
end;
end;
// ******************ODD or EVEN*********************
if RadioButtonOdd.Checked then
begin
target[indexBtnNextClick,1]:=1;
target[indexBtnNextClick,2]:=-1;
end
else
if RadioButtonEven.Checked then
begin
target[indexBtnNextClick,1]:=-1;
target[indexBtnNextClick,2]:=1;
end;
// ***************************************************
if (indexBtnNextClick+1)=numberpatterns then
begin
BtnNext.Caption:='last';
end
else
begin
if (indexBtnNextClick)=numberpatterns then
begin
BtnNext.Font.Color:=clWindowText;
BtnNext.Caption:='finished';
LabelInput.Font.Color:=clRed;
LabelInput.Visible:=True;
end
else
begin
BtnNext.Caption:='next';
end;
end;
//*********************MAIN*******************************
if (indexBtnNextClick)=numberpatterns then
begin
repeat
stop:=false;
for m := 1 to numberpatterns do
begin
for i := 1 to OutputLayerUnits do
begin
sum:=0;
for j := 1 to InputLayerUnits do
begin
sum:=sum+w[i,j]*v[m,j];
end;
activation[i]:=sum;
if sum>=0 then
begin
OutputLayerOutput[i]:=1;
end
else
begin
OutputLayerOutput[i]:=-1;
end;
end;
neterror:=0;
for i := 1 to OutputLayerUnits do
begin
err:=target[m,i]-activation[i];
error[i]:=err;
neterror:=neterror+0.5*sqr(err);
end;
if neterror begin stop:=true; end; end; if not stop then //обучение begin Randomize; for krandom := 1 to 10*numberpatterns do begin m:=1+Round(Random(numberpatterns)); for i := 1 to OutputLayerUnits do begin sum:=0; for j := 1 to InputLayerUnits do begin sum:=sum+w[i,j]*v[m,j]; end; activation[i]:=sum; if sum>=0 then begin OutputLayerOutput[i]:=1; end else begin OutputLayerOutput[i]:=-1; end; end; neterror:=0; for i := 1 to OutputLayerUnits do begin err:=target[m,i]-activation[i]; error[i]:=err; neterror:=neterror+0.5*sqr(err); end; for i := 1 to OutputLayerUnits do begin for j := 1 to InputLayerUnits do begin w[i,j]:=w[i,j]+eta*error[i]*v[m,j]; end; end; end; end;//if until stop;//end; end; // if end; procedure TFrmPerceptron.BtnOutputClick(Sender: TObject); var z:array[1..InputLayerUnits] of shortint; m,i,j:byte; Output:array[1..InputLayerUnits] of real; sum:real; begin for m:=1 to InputLayerUnits do begin if (Percept_FieldPerc.Brushes[m]=Percept_FieldPerc.RectBrush) then begin z[m]:=1; end else if (Percept_FieldPerc.Brushes[m]=Percept_FieldPerc.BackGroundBrush) then begin z[m]:=-1; end; end; for i := 1 to OutputLayerUnits do begin sum:=0; for j := 1 to InputLayerUnits do begin sum:=sum+w[i,j]*z[j]; end; Output[i]:=sum; end; if (Output[1]>Output[2]) then begin LabelOdd.Font.Color:=clRed; LabelEven.Font.Color:=clWindowText; end else begin if (Output[2]>Output[1]) then begin LabelEven.Font.Color:=clRed; LabelOdd.Font.Color:=clWindowText; end; end; end; end. Программа, моделирующая сеть обратного распространения unit UBack; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, Percept_Field, Buttons, ExtCtrls; const FirstLayerUnits=35; SecondLayerUnits=20; ThirdLayerUnits=2; numberpatterns=36; NumLayers=3; epsilon=0.000001; eta=0.05; alpha=0.5; type TFrmBack = class(TForm) BitBtnClose: TBitBtn; Percept_FieldBack: TPercept_Field; GroupBoxTrain: TGroupBox; ComboBoxABC: TComboBox; ComboBoxDigits: TComboBox; GroupBoxInit: TGroupBox; EditNumPat: TEdit; LabelNumPat: TLabel; BtnNext: TButton; GroupBoxRec: TGroupBox; LabelInput: TLabel; RadioGroupTarget: TRadioGroup; RadioButtonLetter: TRadioButton; RadioButtonFigure: TRadioButton; ButtonOut: TButton; LabelFigure: TLabel; LabelOr: TLabel; LabelLetter: TLabel; procedure BitBtnCloseClick(Sender: TObject); procedure ComboBoxABCChange(Sender: TObject); procedure ComboBoxDigitsChange(Sender: TObject); procedure Percept_FieldBackMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); procedure FormCreate(Sender: TObject); procedure BtnNextClick(Sender: TObject); procedure ButtonOutClick(Sender: TObject); private { Private declarations } public { Public declarations } end; var FrmBack: TFrmBack; var wFirstSecond:array[1..SecondLayerUnits,1..FirstLayerUnits] of real; wSecondThird:array[1..ThirdLayerUnits,1..SecondLayerUnits] of real; indexBtnNextClick:byte; target:array[1..numberpatterns,1..ThirdLayerUnits] of real; v:array[1..numberpatterns,1..FirstLayerUnits] of real; implementation {$R *.DFM} procedure TFrmBack.BitBtnCloseClick(Sender: TObject); begin Close; end; procedure TFrmBack.Percept_FieldBackMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); var m,k:BYTE; correctRect:shortint; L,T,H,V:INTEGER; begin L:=0; T:=0; H:=Percept_FieldBack.UnitHorizontal; V:=Percept_FieldBack.UnitVertical; for m :=1 to Percept_FieldBack.UnitRectVert do begin for k :=1 to Percept_FieldBack.UnitRectHorz do begin if (XL) and (YT) then begin correctRect:=k+Percept_FieldBack.UnitRectHorz*(m-1); if (Button=mbLeft) and (Percept_FieldBack.Brushes[correctRect]=Percept_FieldBack.BackGroundBrush) then begin Percept_FieldBack.Brushes[correctRect]:=Percept_FieldBack.RectBrush; end else if (Button=mbRight) and (Percept_FieldBack.Brushes[correctRect]=Percept_FieldBack.RectBrush)then begin Percept_FieldBack.Brushes[correctRect]:=Percept_FieldBack.BackGroundBrush; end; end; inc(L,Percept_FieldBack.UnitHorizontal); inc(H,Percept_FieldBack.UnitHorizontal); end; inc(T,Percept_FieldBack.UnitVertical); inc(V,Percept_FieldBack.UnitVertical); L:=0; H:=Percept_FieldBack.UnitHorizontal; end; end; procedure TFrmBack.FormCreate(Sender: TObject); var i,j:byte; rand:real; begin EditNumPat.Text:=inttostr(numberpatterns); BtnNext.Font.Color:=clRed; indexBtnNextClick:=0;